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PROXY BARRACKS

All podcast episode summaries matching PROXY BARRACKS — aggregated across every podcast we track.

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Quotes & Clips tagged PROXY BARRACKS

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Send two SCVs across the map before your supply depot

So what you would do is, you're gonna start by just building SCVs, of course, and then immediately sending two of your SCVs out across the map. Even before you build the supply depot. It's the very first thing you do. Yeah. So you get these two SCVs across the map. As soon as your first SCV comes out of the command center, it's then building a supply depot wall, at the top of your base there while your other two SCVs are heading out across the map.

DocLobster - gold-level Terran StarCraft player

Bunker rushed in a 3v3 after dodging a cannon rush

We were doing a three and three match, and it was myself. I was Zerg, and I know one of my opponents was very consistently did cannon rush. So I was on the lookout for cannon rush. And sure enough, I, used my overlords, and I spotted a pylon being warped in right next well, yeah, right next to my, my my expansion. So I sent a bunch of drones off. This is very early game, like, only, like, a minute into it or so. They went and took out that pylon. They did a great job. Came back. Victory was well, at least I felt like I felt pretty good. And then lo and behold, though, I noticed that, additionally, there is also a bunker being built right next to that same expansion.

Space Camel - host of StarCraft Cheese Academy

Don't overinvest in bunkers after taking the expansion

The trap that people may fall into with this cheese is overinvesting into it. And, again, you know, those early level marines are are kinda terrible the longer the game goes on as you start getting upgrades for them and stuff. But if you've got a whole bunch of bunkers, well, that's that's great. It's definitely gonna keep them contained. But, you know, as soon as, like, a ravager comes out or, like you said, a spine crawler that outranges a bunker, well, now you're just giving the enemy free kills at that point.

DocLobster - gold-level Terran StarCraft player

Three marines is the magic number to attack

I think the magic number from what I researched today is three marines. As soon as you've got three marines available, which really you'll have about three or four at the same time is when you wanna immediately start heading into the enemy's base. And you gotta be careful here. You don't just want to, a, move in and and kinda see what happens. You know, three marines at this early level of the game can definitely cause a lot of damage, but, notably, SCDs, drones, and probes actually have a higher speed than marines.

DocLobster - gold-level Terran StarCraft player

Terran is one of the harder races to cheese with

I actually think Taren is one of the harder races to cheese with. You know, their whole, I guess, philosophy with the Terran race, though, is is kinda like to, you know, root into any given position and to hold a position and and to do so really well. Whereas if you compare that to the kind of the philosophy of the other races, like the Zerg Girl about obtaining overwhelming numbers and just, you know, getting a ton of units on the map and surrounding everything, and the Protoss are more kinda, like, tech intensive and, like, really kinda specialized units. But the Terran are all about, like, rooting into any given position and, like, holding that position fiercely better than any other race.

DocLobster - gold-level Terran StarCraft player

Let the Zerg expansion finish before bunkering it

Best case scenario for me against the Zerg is, that they totally don't scout the bunker going up in their natural and that they let their expansion finish, actually, which may sound counterintuitive, but by letting it finish, they effectively lose 300 barrels because it's you're gonna immediately let it finish, then load your marines into the bunker, and immediately, they're gonna have to respond to that right away.

DocLobster - gold-level Terran StarCraft player

Scouting an empty Terran wall is a major red flag

If you kinda roll up to a terrain base and you see no barracks as part of the wall, you know, my red flags are going off at that point. My flashing red warning light is going off at that point. Even if you see three depots and you go up to the top of the wall, but your vision doesn't reveal anything in the back, that kinda tells me that, there's either a proxy somewhere on the map or that the Terran player is hiding something in the back corner of their main base.

DocLobster - gold-level Terran StarCraft player

A random placement match accidentally placed him in Master League

One time, I'll mention it for kudos' sake. Like, I think I did make it to master league one time. I like to think it was a technical error, though, because I did one placement match, and it's just like, you're in the master league. And and I've just, like, never touched a ranked game again that season because I was afraid I would just immediately lose everything. And it wasn't my my main race is Taren, but I was playing in under a random as well, and it's, like, for random, you're in the master league.

DocLobster - gold-level Terran StarCraft player

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