Skytoss isn't a true cheese but a clock you must beat
βif we don't end the game, even though like usually things are maybe sometimes, you know, a little bit quiet from you, usually, not always, but usually, you know, the first five, seven minutes, you know, there's not really too much to worry about, but around eight, nine minutes, if the game hasn't ended yet or if we haven't like decisively won somehow, then we know it's kind of, it's kind of over for us, because by that point, you get the, you know, you're the Protoss, and you get the, your Tempests, and sometimes your Carriers and your Voiders, your Skytoss Army, and it just marauds around, and there's just like nothing we can do. It's almost feels like, almost like, you know, it's not so much like we're like trying to beat your strategy. It feels like we're just sort of like, like we're not even like trying to beat you. We're just trying to like beat the clock.β
